Props are good if they can’t hurt you
Players can request the use of items as props for their characters. It is judged
by the writers and the site manager on a case by case basis. Good quality props
can add to the game considerably. Bad props can be farcical or downright dangerous.
In the historical epoch sessions it is likely weapons will feature as props.
When weapons are needed, they will be “safe” and serve the story
purpose, or function as costuming. Combats using real weapons will never occur.
Looking neat is mandatory
Costuming is not compulsory. Good costuming is mandatory. Any costume should
always be appropriate for the story and the historical epoch of the game session.
The writer and the site manager judge this on case by case basis.
Players do not have to costume. However, any player not costuming for a session
must wear the basic uniform outfit for the campaign. The purpose of this is
to maintain an atmosphere at the session so that players can immerse themselves
better into the game setting. The basic uniform in historical sessions will
be simple and easy to acquire and wear. It may vary slightly for some sessions
but there is a standard default outfit that players can wear at any time:
• plain dark blue or black shirt or blouse. No text, prints or patterns preferably.
• simple pants, jean, or skirt; preferably dark blue or black in colour.
The freeform style of roleplaying can sometimes mean players might enter into one another’s personal space. It should go without saying that every player should shower and brush their teeth before every session.