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best place to start is always the beginning, and the makers of the story
are where the game begins and ends.
Gamemasters - why do they put
themselves through what appears to be a hell
of a lot of work for so little reward?
Well, for starters, ego. When
was the last time you arrived and had a
roomful of people listen in rapt attention as you spoke? It's a good
feeling. As a gamemaster in Age of Aquarius you can know that you are
part
of a dynamic and creative team challenging conceptions and play styles
in
freeforming. AoA strives for the creative best - not simply entertainment
and popularity to the masses.
Furthermore, when you run a
game you have a certain amount of power. The
players get one character apiece, whereas you the gamemaster control
everything else in the universe. Within your limitations you are for all
intents and purposes god. The scope of Age of Aquarius covers most of
human
history and most of human civilisation - there is no bigger creative playing
field than ours.
More than any of this, gamemastering
is the ultimate creative outlet. You
get to see the reactions to your work the minute you submit it - how many
authors can say that? As a director of story, the scale and the budget
are
limited only by your own imagination. You can sculpt things to your own
specifications. AoA places gamemasters in the middle of participation
- not
simply arbitrators and referees - gamemasters reach creative outcomes
with
players who are involved and keen to be there.
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